package config import "strings" type Category struct { Name string `json:"name"` Color string `json:"color"` } type Config struct { Categories []Category `json:"categories"` BroadcasterAttributes []string `json:"broadcaster_attributes"` Availability []string `json:"availability"` BroadcasterServices []string `json:"broadcaster_services"` } var SiteConfig = Config{ Categories: []Category{ { Name: "General", Color: "#63f18eff", }, { Name: "Music", Color: "#f16365ff", }, { Name: "Beauty", Color: "#6366f1", }, { Name: "test", Color: "#ecf163ff", }, }, BroadcasterAttributes: []string{ "Genere Musicale", "Strumento", "Anni di Esperienza", "Città Base", "Instagram", "Spotify", "YouTube", "SoundCloud", "Attrezzatura DJ", "prova attributo", }, Availability: []string{ "incall", "autcall", "incall & autcall", }, BroadcasterServices: []string{ "Live DJ", "Produzioni", "Vocalist", "Musicista", }, } func GetBroadcasterAttributes() []string { if SiteConfig.BroadcasterAttributes == nil { return []string{} } return SiteConfig.BroadcasterAttributes } func GetBroadcasterServices() []string { if SiteConfig.BroadcasterServices == nil { return []string{} } return SiteConfig.BroadcasterServices } func GetAvailabilityOptions() []string { if SiteConfig.Availability == nil { return []string{} } return SiteConfig.Availability } func GetCategory(name string) *Category { for _, c := range SiteConfig.Categories { if strings.EqualFold(c.Name, name) { return &c } } return nil } func GetCategoryColor(name string) string { if c := GetCategory(name); c != nil && c.Color != "" { return c.Color } return "#6366f1" }